Dear Sysadmin(s) / Deity(ies) of the Universe

Submitted by Thomas on Sat, 2007-02-03 03:52.

If you are taking the time to read my blog, please hear my plea: I want to live a ridiculously long, happy life. A thousand years seems like a good amount, with the option to extend should I desire more.

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Gears of War

Submitted by Thomas on Sat, 2007-01-27 01:54.

Both Metacritic and Gamerankings place this game at 94%. The lowest rating I could find was 80%. I'm not trying to rock the boat or anything, but I can't say I agree with the prevailing gaming media sentiment here.


Things I liked, in order of most importance to least:


Submitted by Thomas on Thu, 2007-01-11 04:29.

I was surprised by this game. Based on the reviews and on Rockstar's reputation, I was expecting it to be enjoyable - but instead discovered that it's a whole lot more than that. I just hope the developers realize what they've done.

The Afterlife: Will Your Consciousness Ever Die?

Submitted by Thomas on Sat, 2006-12-16 07:06.

The closest answer - provided my hypothesis holds true - is "no".

Of the articles I've written thus far, this is probably the hardest. Though my format necessarily differs from what one typically sees in a scientific journal, I have endeavored to give the previous pieces as much of an aloof, objective treatment as possible. However, in the case of this article it is important that the reader be given some important personal information about the author: namely, I am not religious. Nor am I atheist. In my "natural" state I'm typically inclined to remain non-opinionated as to the likelihood or validity of higher powers, spirituality, souls, or the afterlife. I don't have a particular agenda in mind, and if, indeed, everything I have written in this series is proven to be malarkey, I won't be having a crisis of faith (though I obviously wouldn't be happy about having wasted my time, either). Indeed, I don't particularly want to write about the prospects of an afterlife. It feels presumptuous. And it will make others immediately question whether I'm off my rocker, and whether any of the rest of what I've written is true,

Nintendo's Virtual Console and Emulation

Submitted by Thomas on Sun, 2006-12-10 05:35.

It's the lull before Christmas . . . the period in which I don't buy any new games because my family will inevitably overdose me with them come December 25th. As a result, my primary gaming companion of late has been Sonic the Hedgehog, purchased via the Nintendo Wii's Virtual Console. In glorious 480p (thanks to my jury-rigged component cable built using paper clips) and upscaled by my 5.1 surround receiver, Sonic has never looked or sounded better.

Final Fantasy XII

Submitted by Thomas on Sat, 2006-12-09 06:39.

Overall, I really liked this game, but since it would be really boring (for me) to write about the overall game, I'm going to be more targeted in this time - complete with bullet points (always a good choice when one doesn't feel like writing connective text to frame one's thoughts and ideas).

Captcha Installed, Comments Enabled

Submitted by Thomas on Sat, 2006-12-09 02:36.

At long last you can finally make comments on my postings again. I had downloaded the captcha module shortly after I was overrun by spam - but life took over and I never installed or configured it until now.

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Twilight Princess: You hate fun, uh?

Submitted by Thomas on Tue, 2006-12-05 04:00.

Girlish giggles taunt me as I plummet to my death, over and over. An upbeat, looping soundtrack - reminiscent of an 80's sitcom theme song - becomes my eternal funeral dirge.

I'm speaking, of course, about a sled race with Yeta, an adorable abominable snow-woman who dresses like a Babushka doll. She's the only thing standing between me and the final piece of heart that'll complete my last heart container.

C# Class For Making a Deep Copy Clone of an Arbitrary Object

Submitted by Thomas on Sat, 2006-10-14 09:38.

Here is a C# class that can create a deep copy clone of an arbitrary object. The thing that's special about it is that it should work for any class that extends it, so that you don't need to re-write a custom clone() function for every child class (as it seems the C# framework creators would like). This does a deep copy so be careful about members that recursively include one another.

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The Most Amazing Picture Ever

Submitted by Thomas on Sat, 2006-10-07 08:57.

So the Mars Reconnaissance Orbiter got into position above Mars and is taking the most high resolution photos of its surface ever. They are so detailed you can actually see the Mars rover Opportunity situated next to a huge crater. I don't think I've ever seen anything so incredible.

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